StalkyLittleBoy
Location: Portland OR
Interests: bits
- Social Stats
- Regular ol' human
- Thing Stats
- Total Things Swarmed: 10
- Things Approved: 2
- Approval Success Rating: .2
- Rejection Bitterness Rating: .8
- Total Comments: 96
- Rad Stats
- Recent Rads: 0
- Total Rads: 319
- Last 10 Things Swarmed
- .: SpongeBob SquarePants Marbles & Slides
- .: My first Android app
- .: All 12 Of BP's Oil-spew ROV Feeds
- .: Dutch Marine's Helmetcam View Of Raid On Pirate-seized Ship
- .: Eyjafjallajkull Volcanic Eruption In Iceland
- .: Bishop Of Tenerife Blames Child Abuse On The Children
- .: So, Flint Is Burning
- .: Citigroup Warns Customers It May Refuse To Allow Withdrawals
- Last 10 Comments
- .: Yeah pretty similar.+
- .: In a 2D opengl+
- .: If you run adblock++
- .: Seems to be a+
- .: The alot is pretty+
- .: nanogold.
- .: This article is full+
- .: Drug money saved+
- .: [FDIC head Sheila]+
- .: It's true our DSPs+
StalkyLittleBoy's journal: My first Android app
I published my first Android app last night. It's a pretty but fairly boring game (called RockinRoll) that I originally did for the iPhone, which I ported mostly as a learning exercise. The game has nothing to do with music; it is a match-3 style game crossed with a 2D physics engine that is hooked up to the phone's accelerometer. Different colored stones come out on top and fall, and how you tilt the phone controls where they fall toward. Making 3 or more of the same kind touch makes them disappear, and you get points. There are a few kinds of powerups that help you out too.
StalkyLittleBoy's journal: SpongeBob SquarePants Marbles & Slides
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